07-19-2023, 12:35 AM
I'm trying to create a UIButton using Swift. It compiles fine and I can see my button in the simulator, but when I click it, nothing happens. This is the code I am using:
let settings = UIButton()
settings.addTarget(self, action: "touchedSet:", forControlEvents: UIControlEvents.TouchUpInside)
settings.setTitle("Settings", forState: .Normal)
settings.frame = CGRectMake(0, 530, 150, 50)
scrollView.addSubview(settings)
In the same class, here is the function 'touchedSet':
func touchedSet(sender: UIButton!) {
println("You tapped the button")
}
I'm using the simulator as I don't have an iOS 8.0 device, could that be the problem?
Thanks!
let settings = UIButton()
settings.addTarget(self, action: "touchedSet:", forControlEvents: UIControlEvents.TouchUpInside)
settings.setTitle("Settings", forState: .Normal)
settings.frame = CGRectMake(0, 530, 150, 50)
scrollView.addSubview(settings)
In the same class, here is the function 'touchedSet':
func touchedSet(sender: UIButton!) {
println("You tapped the button")
}
I'm using the simulator as I don't have an iOS 8.0 device, could that be the problem?
Thanks!